The best support heroes in Deadlock are Doorman, Ivy, Dynamo, Rem, Viscous, Paige, McGinnis, and Kelvin. Rem is the strongest raw healer, Ivy and Paige are the best carry enablers, Dynamo and Kelvin control fights through positioning and area denial, Viscous saves teammates other supports cannot, and McGinnis and Doorman warp the map itself. None of them are passive babysitters, because Deadlock has no support economy.
That last point is the one most new players get wrong. In a traditional MOBA, the support buys wards, gives up farm, and accepts a smaller item pool. Deadlock does not work that way. These heroes offer protection, movement, rescue, sustain, or setup, but the game does not lock them into a passive support economy. They still farm, buy items, and create their own pressure.
A good Doorman is out-farming your carry. A good McGinnis is winning her lane outright. Support in Deadlock means you influence fights through utility instead of raw damage, not that you take a smaller share of the map.
What makes a hero a support in Deadlock? A support hero is one whose kit changes what teammates can do rather than only what the hero can do.
Deadlock is Valve's third-person shooter and MOBA hybrid built around 6v6 matches, where every hero carries a unique weapon alongside four distinct abilities. Because every hero has a gun, nobody is damage-less. What separates a support is whether the abilities point outward.
The utility falls into four broad buckets:
Sustain. Healing and regeneration that keeps a fight going longer than the enemy expected. Rem, Kelvin, McGinnis, and Dynamo all live here.Peel and rescue. Pulling a teammate out of a losing fight. Viscous and Ivy are the best at this in the game.Buffs and enablement. Making an ally hit harder or survive longer. Paige and Ivy specialise in it.Space and setup. Controlling where fights happen and when. Doorman, McGinnis, Dynamo, and Kelvin all reshape the battlefield.The strongest support players do more than one of these in a single fight.
Why supports are not weak in Deadlock Three things surprise people coming from other MOBAs.
You still farm. Souls come from creep waves, jungle camps, and objectives. A support who never farms is a support with no items, and items are where most of your late-game utility comes from.
Your gun still matters. Every hero on this list can duel. McGinnis in particular has one of the strongest laning weapons in the game.
Your ultimate often decides the fight. Singularity, Frozen Shelter, Rallying Charge, and Air Drop are all game-swinging ultimates. Supports in Deadlock are not spectators.
How we picked these heroes Every pick was judged on utility impact, how much value the kit delivers without heavy item investment, lane survivability, how forgiving the hero is at lower ranks, and whether the hero still contributes when the team ignores them.
Valve describes Deadlock as being in early development, and new heroes, reworks, and balance patches regularly change both the roster and how existing characters play. Check the current patch notes before committing serious hours to any pick.
Best support heroes in Deadlock at a glance Hero
Difficulty
Main strength
Best for
Doorman
High
Map manipulation
Players who think spatially
Ivy
Medium
Carry enablement
Playing around one strong ally
Dynamo
Low
Healing and setup
Beginners who want impact fast
Rem
High
Raw healing and map pressure
Multitaskers with good macro
Viscous
Medium
Saves and disruption
Players who like clutch rescues
Paige
Medium
Barriers and buffs
Supporting a fed gun carry
McGinnis
Low
Zoning and lane pressure
Players who want to win lane
Kelvin
Low
Sustain and area control
Anyone learning the support role
The 8 best support heroes in Deadlock 1. Doorman
Weapon: Pistol | Difficulty: High | Role: Map manipulator
Doorman is the most unusual hero in Deadlock and the one that changes how your team moves around the map more than any other. His abilities provide close to full value without heavy item investment, which makes him one of the purest support characters in the game.
What the kit does. Doorway places two connected doors in the world, and players and most projectiles entering one exit through the other. The doors close at the end of their duration or if you recast, and the two doors must be placed within a set distance of each other. Call Bell throws a bell that deals spirit damage on impact, then explodes after a short delay for additional damage, leaving affected enemies with reduced weapon accuracy and a movement slow. It can be shot to detonate early. Luggage Cart sends out a cart that deals spirit damage and pulls enemy heroes along its path, and it can be alt-cast to target friendly heroes instead.
Hotel Guest, his ultimate, sends the target's physical body to be a guest at the Baroness Hotel, where they have to make their way to the exit elevator to return, paying in spirit damage on the way and taking extra damage if they check out late.
How to play him. Doorway is the whole hero. Use it to create shortcuts for your team, cut ganks short, steal objectives from angles the enemy is not watching, and set up Call Bell from positions nobody expects.
The catch. He is very hard to play, Doorway is awkward to place and use, and a low health pool combined with no movement abilities means he gets caught out frequently. He also struggles when teammates do not understand how to use your portals.
Pick him if you think spatially and enjoy being the most frustrating player in the lobby.
2. Ivy
Weapon: Projectile | Difficulty: Medium | Role: Carry enabler
Ivy is the hero you pick when your team has one player who is clearly better than everyone else and you want to make them unkillable.
What the kit does. Watcher's Covenant gives Ivy bonus stats that she automatically shares with a nearby ally as long as they are in line of sight, and healing is replicated among connected allies. You can reactivate it to lock onto a specific target. Stone Form turns her into impervious stone and smashes her into the ground, damaging and stunning nearby enemies while healing her for a percentage of her max health, with limited air control while airborne. Kudzu Bomb summons choking vines that slow and damage enemies.
Air Drop, her ultimate, picks up an ally or a bomb and takes flight. The airlifted ally gains bullet resistance but cannot attack, and their abilities deal half damage. Dropping them creates a large explosion that slows nearby enemies, and both Ivy and her ally gain a bullet shield when Air Drop ends. Cast time is faster when targeting an ally than a bomb.
How to play her. Find your best-farmed teammate and glue yourself to them. Watcher's Covenant scales with everything you buy, so every item you pick up is effectively two items. Air Drop is both an engage and an escape, so resist the urge to always use it aggressively.
The catch. The line of sight requirement on Watcher's Covenant is stricter than it sounds. Losing your connection at the wrong moment cuts your value in half.
Pick her if you want your impact tied directly to a teammate having a great game.
3. Dynamo
Weapon: Rifle | Difficulty: Low | Role: Healer and initiator
Dynamo is the closest thing Deadlock has to a textbook support and the easiest high-impact pick on this list. He also made one of the most dramatic climbs in the 2026 meta, moving from the bottom of tier lists to the top on the back of buffs to Singularity's radius and Kinetic Pulse damage.
What the kit does. Kinetic Pulse knocks enemies into the air, leaving them vulnerable to follow-up. Quantum Entanglement has him briefly disappear into the void and reappear a short distance away with his weapon reloaded and a fire rate bonus for the next clip, and it can be alt-cast to bring nearby allies along and give them half of that fire rate bonus. Rejuvenating Aurora restores health over time to Dynamo and nearby allies while channeling. Singularity, his ultimate, creates a singularity in his hands that pulls in nearby enemies, damages them, then knocks them into the air when it finishes.
Build direction. The five-point upgrade on Rejuvenating Aurora is the one that transforms the hero, since it lets Dynamo move and use abilities while channeling and increases the heal based on max health. Get there.
How to play him. Singularity is one of the best teamfight ultimates in Deadlock, but it is also easy to waste. Hold it until the enemy team is grouped and their escape abilities are spent.
The catch. He is large, slow to reposition without Quantum Entanglement, and a predictable Singularity gets interrupted or dodged.
Pick him if you are new to supporting and want an immediate sense of impact.
4. Rem
Weapon: Candle | Difficulty: High | Role: Healer and map controller
Rem is a pure spirit support and the strongest raw healer in the game right now, with a job description of keeping your best frontliner unkillable, denying space with Lil Helpers, and swinging the decisive fight. He arrived on January 27, 2026 as the first hero of the Old Gods, New Blood update.
What the kit does. Pillow Toss throws a pillow that inflicts spirit damage and heavy knockback, and landing hits reduces the cooldown of your other abilities. Tag Along jumps to an ally and naps alongside them, giving both of you a burst heal based on missing health followed by lingering regeneration, and you can hop between allies to refresh the duration, once per ally. Lil Helpers sends one of your helpers to do a chore. They can collect boxes, perform Sinner's Sacrifices, follow a hero to provide a burst of spirit resist and fading move speed, or follow a trooper to provide healing, damage, and resists.
Naptime, his ultimate, casts his gaze forward through walls and floors. Enemies caught in it are slowed, have reduced dash distance, and cannot use movement abilities, then fall asleep when the channel ends before waking to heavy spirit damage.
How to play him. Pillow Toss is a skill shot and the cooldown reduction only triggers on hits, so leading targets is the core mechanical skill of the hero. Most of Rem's power comes from Lil Helpers, which you use to tactically steal Sinner's Sacrifices and shove lanes without ever showing yourself. He also gets a large speed boost in tunnels, going from 10 to 16 metres per second, which makes them excellent for fast ganks and map pressure.
The catch. He is one of the squishiest heroes in Deadlock, and you are juggling helper deployments, Tag Along cooldowns, Pillow Toss accuracy, and Naptime positioning simultaneously. He is very weak in direct combat and relies heavily on good macro decisions.
Pick him if you can multitask and you want the highest support ceiling in the game.
5. Viscous
Weapon: Goo gun | Difficulty: Medium | Role: Saver and disruptor
Viscous is the hero who wins games by refusing to let a teammate die. As the community summary goes: cubes are for healing, balls are for murder.
What the kit does. The Cube encases a target in restorative goo that protects them from damage and increases health regeneration. Splatter throws bouncing goo that slows and damages. Puddle Punch knocks enemies away from their team or knocks allies toward safety. Goo Ball, his ultimate, morphs him into a large goo ball that deals damage and stuns enemies on impact, grants large bullet and spirit resistance, bounces off walls, and can double jump.
The detail that makes him elite. The Cube can be cast on allies who are channeling, so you can protect heroes like Seven and McGinnis mid-ultimate without interrupting them. That interaction alone justifies the pick into certain team compositions.
Build direction. Maxing Splatter spreads slowing goo further with lower cooldown, more damage, larger radius, and extra bounces. Maxing The Cube improves movement speed, stamina recovery, health regen, and cooldown, which means saving yourself or an ally more often. Maxing Puddle Punch unlocks his engage potential with an extra charge, lower cooldown, more damage, and a movement slow.
The catch. Goo Ball is designed to draw attention, and the counterplay against it is simply ignoring the ball and killing the priority targets instead. Do not expect it to win fights on its own.
Pick him if you want the satisfaction of yanking a teammate out of a death that was already scripted.
6. Paige
Weapon: Book projectile | Difficulty: Medium | Role: Enchanter
Paige, the Bookbinder, is a spirit support enchanter who doubles as a crowd control nuker. She keeps your core alive with Plot Armor barriers that also buff their weapon damage, sets up kills with Captivating Read's delayed root, and swings fights with her ultimate.
What the kit does. Bookwyrm conjures a creature that sears enemies who get too close, and Captivating Read binds enemies to the ground. Plot Armor emboldens waning allies, granting them the courage to fight another day. Plot Armor is the standout, since it stacks a barrier with a significant weapon damage buff on whoever you cast it on.
Rallying Charge, her ultimate, is one of the strongest in the game. It delivers a large teamfight stun, works as an engagement tool by speeding up allies, and provides a substantial barrier on top.
Who to play with. Paige is a carry amplifier first. She works best next to gun-focused heroes who convert her buffs into damage, which makes Haze, Wraith, and McGinnis natural partners. If you are already comfortable on those heroes, our guide to the best shooting heroes in Deadlock covers how they build.
The catch. She is very frail and very slow with no movement tools, her cooldowns are long, and her weapon is awkward enough to require real practice. Captivating Read also works best paired with a teammate's stun or a Knockdown, since landing it cleanly on a mobile target is difficult on its own.
Pick her if you have a fed carry and want to turn them into a problem the enemy cannot solve.
7. McGinnis
Weapon: Machine gun | Difficulty: Low | Role: Zoner and lane bully
McGinnis is the support who does not feel like a support until you notice the enemy team cannot walk anywhere. She wields a machine gun, and her abilities revolve around structures like Mini Turrets and Spectral Walls that she creates to support allies and hold down positions.
What the kit does. Mini Turret deploys a turret that automatically shoots enemies. It has a limited lifetime, gains 30% of McGinnis's max health and 60% spirit resist, and deals reduced damage to troopers and objectives. Spectral Wall casts a wall that slows enemies it passes through, and you can erupt it early to split the terrain and damage nearby enemies. Medicinal Specter deploys a healing spirit. Heavy Barrage, her ultimate, unleashes a volley of homing rockets.
Build direction. Maxing Medicinal Specter increases its potency, adds an attack speed buff, and lets you use it more often, with the final point scaling it with total HP so your tanks benefit most in long engagements. Maxing Spectral Wall lets you use it more often and culminates in a stun at the final five points, which is why advanced McGinnis players invest there early to control the battlefield. One trade-off to know: turrets benefit from Spirit, so if you build them strong, you are personally weaker.
The catch. She lacks innate mobility, which makes her vulnerable to ganks and bad positioning. Her damage declines in the late game because she relies on standing still to maximise DPS, and she offers no crowd control at all unless you invest heavily in Spectral Wall early.
Pick her if you want to win your lane outright and convert that lead into map control.
8. Kelvin
Weapon: SMG | Difficulty: Low | Role: Sustain and area control
Kelvin is the friendliest introduction to supporting in Deadlock. He is a dedicated undead scientist with a set of freezing abilities that slow enemies and heal allies.
What the kit does. Frost Grenade explodes in a cloud of freezing ice that heals allies while applying spirit damage and a move speed reduction to enemies. Ice Path creates a floating trail of ice and snow that gives movement bonuses to Kelvin and his allies, grants him 60% slow resistance for the duration, and can be travelled up or down. Enemies can also walk on it. Arctic Beam fires freezing energy that damages targets and builds up movement and fire rate slow the longer you sustain it, at the cost of reduced movement speed while channeling.
Frozen Shelter, his ultimate, targets Kelvin or another hero to freeze the air and create an impenetrable dome around them. Allies inside gain rapid regeneration, enemies are slowed, and objectives caught inside become invulnerable and frozen.
How to play him. Ice Path is the underrated ability. The paths your team uses to move around the map and bypass barriers also enable ambushes from angles the enemy is not covering. Frozen Shelter being castable on another hero is the detail most Kelvin players underuse, since it lets you save a diving teammate from across the fight.
The catch. Enemies can walk on your Ice Path too, so a badly placed path is a highway into your backline. Arctic Beam also slows you while you channel it, which makes it dangerous to use without a frontline.
Pick him if you are learning the support role and want a kit where every ability has an obvious, useful purpose.
Which support hero should you learn first? Start with Kelvin or Dynamo . Both have clear, forgiving kits where the right moment to use each ability is usually obvious, and both scale into genuine teamfight impact without demanding precise mechanics.
Once that clicks, McGinnis teaches you zoning, Ivy and Paige teach you to play around a carry, and Viscous teaches you to read fights well enough to save someone before they know they need saving. Leave Rem and Doorman until last. Both are extremely strong in good hands and close to useless in bad ones.
Do supports need a strong PC in Deadlock? Less than gun carries do, but the requirement is different rather than lower.
Weapon carries need frame consistency for tracking. Supports need it for awareness and precision placement. Dropping frames while Doorman lines up a portal, Kelvin builds an Ice Path across a chokepoint, or McGinnis erupts a wall is the difference between a fight-winning play and a wasted cooldown. Supports also spend more time watching the whole screen than the crosshair, so a larger display and a stable frame rate genuinely help.
For most players, the mainstream gaming laptop worth looking at is the Acer Nitro V 16 AI . It pairs AMD Ryzen 7 350 processor with GeForce RTX 5060 Series graphics, and the 16-inch WUXGA display runs at up to 180Hz with a MUX switch for direct GPU output. The 16:10 panel gives you a little extra vertical space, which matters more than it sounds when you are tracking teammates and objectives at the same time.
The wider Nitro range covers more configurations if you want a laptop for everyday use and gaming rather than a dedicated gaming rig.
Side note: If you play long ranked sessions or stream while you play, the Predator Helios series is worth a look for a high performance gaming laptop with stronger cooling and higher refresh rate display options.
Final thoughts Support in Deadlock is not the sacrificial role it is in other MOBAs. You farm, you build, you fight, and you decide where fights happen. The eight heroes here all give you a way to change the outcome of a teamfight without needing to be the one dealing the most damage.
Pick one, learn its farming pattern alongside its utility, and check the patch notes regularly. In a game Valve is still rebuilding piece by piece, the hero you mastered last month may play differently next week.
Frequently asked questions Who is the best support hero in Deadlock? Rem is the strongest pure healer and has the highest ceiling, but he is difficult and fragile. Dynamo is the best all-round pick for most players, combining reliable area healing with Singularity, one of the strongest teamfight ultimates in the game.
Does Deadlock have a support role? Not formally. Deadlock does not assign roles or restrict item access, and support heroes still farm souls and buy full item builds. Support is a playstyle defined by kits that help teammates, not a locked role with its own economy.
Which Deadlock support is easiest to learn? Kelvin. Frost Grenade heals allies and slows enemies, Ice Path gives your whole team mobility, and Frozen Shelter is a straightforward save button. Every ability has an obvious use, which is rare for a support kit.
Who is the best healer in Deadlock? Rem currently provides the strongest raw healing through Tag Along, which delivers a burst heal scaled to missing health plus lingering regeneration, and can be hopped between allies to refresh. Dynamo, Kelvin, and McGinnis all provide area healing that is easier to use.
Can support heroes carry games in Deadlock? Yes. Because supports farm normally and buy full builds, a well-played McGinnis or Doorman can accumulate a soul lead and dictate the entire map. Doorman in particular delivers close to full ability value without heavy item investment, so anything he farms is a bonus on top.
Which support pairs best with a gun carry? Paige. Plot Armor stacks a barrier with a weapon damage buff, which turns an already-fed carry into a serious problem. Ivy is the next best option because Watcher's Covenant shares her stat bonuses directly with a chosen ally.
How many heroes are in Deadlock? There were 38 playable heroes as of late August 2026, though Valve adds new characters regularly and the count changes with each major update.
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